I guess to make up for this the 3DS version has some minor exclusive features. You are then left to shoot your tears with the ABXY buttons, which while functionally works fine, it’s nowhere near the comfortability of a control stick. My biggest complaint is more about the system itself than the game, every console Rebirth has launched on has two control sticks which can be for movement and shooting, the 3DS while having the C-Stick which will work, is very uncomfortable and more importantly imprecise. While this isn’t uncommon in Isaac across most platforms, it’s definitely a lot worse on the 3DS, even with the added performance Some of the more intense tear effects completely lagged up the game to a frame rate closer to 6 than 60. I’ve played about 5 hours of the 3DS version and I just wanted to stop right there. I have a lot of playtime on the PlayStation Vita version of the game (yes, people do actually own them) and while it was never up to scratch in terms of fluidity with the PC version, it was fine in it’s own rights and i put hundreds and hundreds of hours into the game. Yes it runs at 60fps like all other versions, but that will very often dip down every other room. Rebirth on the 3DS doesn’t run very well, even with the added power of the New 3DS.
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